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Wednesday, April 10, 2013

Writing shader for Mental Rray

Ref. http://www.writingshaders.com/

Final Cut Pro

Overlay effect: http://www.youtube.com/watch?v=X8gy9J4Wg1s

Realtime raytracing example

Useful articles:

Realtime raytracing with OpenCL
http://www.gamedev.net/blog/1241/entry-2254170-realtime-raytracing-with-opencl-i/
http://www.gamedev.net/blog/1241/entry-2254210-realtime-raytracing-with-opencl-ii/

Realtime raytracing using DirectX 11
http://www.crcpress.com/product/isbn/9781439887820

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