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Saturday, May 21, 2011

PBRT default rendering option

PBRT default rendering option is defined in RenderOptions::RenderOptions(). If  any surface integrator is not defined, default integration is directlighting.


RenderOptions::RenderOptions() {
    // RenderOptions Constructor Implementation
    transformStartTime = 0.f;
    transformEndTime = 1.f;
    FilterName = "box";
    FilmName = "image";
    SamplerName = "lowdiscrepancy";
    AcceleratorName = "bvh";
    RendererName = "sampler";
    SurfIntegratorName = "directlighting";
    VolIntegratorName = "emission";
    CameraName = "perspective";
    currentInstance = NULL;
}

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